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RoadWeaver – Automatic Road Networks Between Villages and Structures V8.0.0

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Creator: shiroha

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All 64 security engines found this file clean.
Last checked: 2026-08-04
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Features:

  • Automatically generates roads between villages and custom structures
  • Multiple pathfinding algorithms avoid steep and dangerous areas
  • Bezier curve smoothing creates natural curves instead of sharp turns
  • Artificial road presets plus biome-adaptive natural road materials
  • Tunnels through mountains and bridges over water
  • Terrain cutting, filling, tree removal and slab transitions keep roads passable
  • Road foundations blend the road smoothly into the surrounding terrain
  • Redstone lamps with automatic day and night control, signposts and roadside decorations
  • KNN, Delaunay and RNG network planning with A-star, bidirectional A-star and fluid simulation pathfinding
  • Interactive road map on the H key with drag, zoom and right-click teleport
  • Multi-threaded async generation, Cloth Config screen, Fabric for Minecraft 1.21.1
  • Made by shiroha

RoadWeaver fills one of the quietest gaps in Minecraft world generation: villages and other structures sit in the landscape with nothing connecting them. The mod plans a road network across the world and builds it automatically as you explore, so travelling between settlements finally feels like following a route instead of cutting through wilderness.

Roads are not simply stamped onto the ground. Pathfinding weighs terrain height, biomes and ground stability to steer around steep or dangerous ground, then Bezier smoothing turns the raw polyline into a flowing curve. Where the terrain refuses to cooperate the mod cuts, fills, removes trees, digs tunnels through mountains and throws bridges over water, while slabs smooth out elevation changes and a generated foundation keeps the road from floating above the landscape. You can pick artificial materials such as stone bricks with slabs or dirt with mud bricks, mix your own set in the preset editor, or let biome-adaptive natural roads decide.

Finished routes get furnished as well. Redstone lamps light the way and switch themselves with the day and night cycle, signposts show distances and directions, and benches, campfires and other small structures appear randomly along the roadside. Press H for the road network map, where colours mark planned, generating, completed and failed segments, statistics cover road count, length and status, and a right click teleports you to a spot; the settings screen opens from its top right corner. A manual link mode is there as well if you would rather plan the network yourself.

Generation runs in dedicated thread pools with height and terrain caching, so structure prediction and pathfinding stay off the main game thread. Worth knowing before you start: every extra structure type you configure slows world creation down but leaves you with a denser finished network, roads cannot generate in chunks that are already loaded, and mods that overhaul vanilla mechanics can slow generation to a crawl.

✅ Description reviewed by the CrashMods Team

Changelog

V8.0.0 — First release.
Frequently asked questions6 questions

RoadWeaver – which game and version is it for?

This mod was made for Minecraft (game version: 1.21.1). The mod's own version: V8.0.0. After a major game update, older mods may stop working — check the version before installing.

RoadWeaver – how do I install it?

Install the mod loader that matches the mod's Minecraft version (Forge or Fabric), then put the .jar file in the .minecraft/mods folder.

Is the download safe?

We checked the file with VirusTotal: none of the 64 antivirus engines flagged it. The full report opens from the "Verified" badge on the mod's page.

How big is the download?

The mod's file size is about 4.9 MB.

RoadWeaver – who made it?

The mod's original creator: shiroha.

Is the mod free?

Yes, downloading from CrashMods is free; registration is not required.

What’s inside the package?736 files · 8.5 MB unpackedScripts & code 629Textures 2Config & text 50Other files 55Show filesHide files

Folders, file names and sizes, read from the downloadable archive.

Scripts & code — names only, these files cannot be opened: architectury-fabric-13.0.6.jar, cloth-config-fabric-15.0.130-fabric.jar, liblwjgl.so, lwjgl-3.3.3.jar, lwjgl-opencl-3.3.3.jar, lwjgl.dll +623 more

Package
  • PlatformMethods.class322 B
  • icon.png392.7 KB
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Mod version: V8.0.0 Minecraft 1.21.1 2 months ago 4.9 MB
RoadWeaver – Automatic Road Networks Between Villages and Structures V8.0.0 4.9 MB Minecraft Download File

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