Features:
- Weapons from Balkon’s Weapon Mod brought to Minecraft 1.8 and later
- New weapons added beyond the original arsenal
- Most weapons carry special features, such as extra damage while sneaking
- Three weapon ages: primitive, medieval and gunpowder
- Primitive weapons cover the opening hours of a new world
- Medieval weapons are stronger and come with effects you can use or trigger
- Gunpowder weapons deal high damage and several work well in melee too
- Settings are adjustable through a dedicated configuration file
- A Reforged Integration addon adds materials for mods such as Thaumcraft and ProjectE
- A separate Cross and Grave addon adds two magical items
- Forge support for Minecraft 1.9.4
- Made by HyperSpeeed
Reforged carries the arsenal of Balkon’s Weapon Mod forward to Minecraft 1.8 and later, then keeps going with new weapons of its own. The original mod was released in 2011 and later discontinued, and this project was coded from scratch rather than being a direct port.
Weapons fall into three ages. Primitive gear covers the beginning of a new game, when a simple weapon is enough to fend off zombies. Medieval weapons hit harder and carry special effects that can be used or triggered deliberately. Gunpowder weapons sit at the top for raw damage, and several of them still hold up in a melee fight.
Most weapons come with a small twist rather than a flat damage number, such as extra damage while sneaking, so what you carry into a fight actually matters. A dedicated configuration file lets you adjust the mod after installing it, and two separate addons extend it further: one adds materials for mods such as Thaumcraft and ProjectE, the other brings in two magical items. The Forge build targets Minecraft 1.9.4.