Features:
- Lightweight client-side hit tracker for PvP
- Counts in real time how many hits you and your opponent have landed
- The counter updates instantly during fights
- Unobtrusive design that does not block gameplay
- Fully draggable interface that can be placed anywhere on the screen
- Layout stays resilient across different HUD sizes
- Tracking is switched on with a chat command
- Extra custom HUD with FPS ping RAM and keystroke readouts
- Keybind H opens the HUD
- Fabric support
- For Minecraft 1.6.4
- Made by maxwessels11
PVP Hittracking is a lightweight, client-side overlay for PvP. It shows in real time how many hits you have landed and how many your opponent has landed, and the counter updates instantly during a fight, so combos and exchanges can be read as they happen instead of guessed at afterwards.
The interface is built to stay out of the way. Every element is draggable through the tracker’s customize command, so the counters can sit wherever they suit your screen, and the layout stays resilient across different HUD sizes. Numeric and visual feedback are both provided, which keeps the information readable in the middle of a fast exchange.
Alongside the tracker comes a separate custom HUD with its own toggle command, covering frame rate, ping, memory use and keystrokes, and it opens on the H key. Tracking itself is switched on with a simple chat command, so both layers can be turned on only when you want them on screen.