Features:
- Daggers are fast and deal double damage to enemies that have not noticed you
- Claws stack damage on consecutive attacks and block damage briefly after hitting
- Machetes swing slower than claws with normal range and higher damage
- Hammers are slow armor piercing weapons, battle axes sweep and break shields
- Spears sweep at long range while javelins and throwing axes can take Loyalty
- Round shields allow sprinting while plate shields resist shield breaking and bypass armor
- Legendary weapons are crafted at the smithing table from their own recipes
- New enchantments include Ender Hand, Stealth, Heavy, Hard Shield and Ghost Slash
- Twilight Forest material traits for Ironwood, Steeleaf, Knightmetal and Fiery
- Forge and NeoForge support
- For Minecraft 1.21.1
- Made by victorwen614
L2 Weaponry rebuilds Minecraft melee around distinct weapon classes instead of a single upgrade ladder. Daggers stay short and quick and double their damage against enemies that have not spotted you, which pairs neatly with invisibility, while claws reward chained hits by ramping damage and briefly blocking incoming damage after a successful strike. Machetes trade some of that speed for regular range and raw power, hammers swing slowly but pierce armor, and battle axes hit hard, sweep through groups and break shields outright.
Reach and throwing options round the set out. Spears sweep at long range, javelins pierce whatever they hit while still working as a long melee weapon, and both javelins and throwing axes can be enchanted with Loyalty. Defence gets the same treatment through two shield types: round shields let you keep sprinting and run on a shield bar that refills quickly once stowed, while plate shields hold up against shield breaking attacks, reflect damage when you block with the right timing, knock enemies back when swung and bypass armor with everything they deal.
Above the base types sits a tier of legendary weapons, each made at the smithing table from its own recipe and built around a single effect. The Axe of Cursed Flame inflicts soul flame and shields its holder from fire, the Spear of Winter Storm frosts targets, Shadow Hunter and the Haunting Demon of the End turn strikes into teleports, Vampire Desire drains health back to the wielder, and several others punch straight through magical protection. A matching set of enchantments covers the same ground, from Ender Hand and Stealth through Hard Shield, Heavy Shield and Ghost Slash, and Twilight Forest materials gain their own behaviour, so Ironwood, Steeleaf, Knightmetal and Fiery gear each fights differently. The mod runs on Minecraft 1.21.1 with both Forge and NeoForge.