Features:
- Chimney blocks in brick, cobblestone, mud brick, stone brick, iron, copper and terracotta
- Placed chimneys emit smoke particles
- After some time a chimney becomes covered in soot and looks dirty
- Scrape the soot off with an axe to clean it, with a chance of dropping black dye
- Smoke is influenced by wind direction and strength
- Wind is stronger in rain and thunder and calmer at night
- Campfire smoke is affected by the same wind
- A redstone signal stops the chimney from emitting smoke
- Right-click with an empty hand to toggle the flow of smoke
- Place one chimney on top of another to emit signal smoke, like a hay bale under a campfire
- Fabric support for Minecraft 1.21.1
- Made by mortuusars
A house with a fireplace should have something on the roof, and Sooty Chimneys supplies it in seven materials: brick, cobblestone, mud brick, stone brick, iron, copper and terracotta. Each one emits smoke particles, so a build reads as lived-in from a distance instead of being just another shape on the landscape.
The smoke is not static. Wind direction and strength push it around, and the wind itself is stronger in rain and thunder and calmer at night. The same wind is applied to campfire smoke, so everything along the roofline drifts together. Chimneys weather too: after a while soot covers the block and it turns dirty, and scraping it off with an axe cleans the surface and can drop black dye.
There is a little control built in for anyone who wants it. A redstone signal stops the smoke, right-clicking with an empty hand toggles the flow by hand, and placing one chimney on top of another sends up signal smoke in the same way a hay bale under a campfire does.