Features:
- A range of new structures generated across the End dimension
- Built from vanilla blocks and entities to keep the classic look
- Designs blend in with the existing End landscape
- Unique challenges and tough enemies waiting inside
- Valuable loot as a reward for exploring
- Works with any modpack
- Can be installed on the server side only
- Can be played alongside Moog’s Voyager Structures
- Separate compatibility datapack reskins some structures with Biomes O’ Plenty blocks
- Every aspect of the mod is customisable through datapacks
- Fabric, Forge and NeoForge support for Minecraft 1.21.1
- Made by FinnDog_123
Moog’s End Structures gives the End dimension the one thing it badly lacks: places worth finding. The mod scatters a range of new buildings across the dimension, each assembled from vanilla blocks and entities so it sits naturally next to the existing landscape rather than reading as an obvious add-on. The result still feels like classic Minecraft, just with far more to walk into.
Exploration is the point. Every structure brings its own challenges, tough enemies to fight through and valuable loot worth the trip home. The mod works with any modpack, so it drops in without fuss, and it can be installed on the server side only if your players would rather not change anything on their own machines.
Customisation runs through datapacks. A config template with full instructions covers every aspect of how the structures generate, and a dedicated compatibility datapack swaps the style of some structures over to Biomes O’ Plenty blocks when that mod is installed. Running it next to Moog’s Voyager Structures gives an even richer world to travel through.