Features:
- Faster end crystal placing and breaking
- Reduced visual delay during crystal actions
- Client-side crystal prediction
- Adaptive optimization based on your latency
- Default mode with prediction and adaptive packet scheduling
- Tweak mode that only removes the client-side placement cooldown
- Off mode that restores vanilla behaviour
- Mode switching through the g1axoptimizer command
- Client-side only and works on multiplayer servers
- Requires Fabric Loader and Fabric API
- Fabric and Legacy Fabric support for Minecraft 1.9.4
- Made by tech.anupam
Crystal PvP lives and dies on how quickly the game reacts, and part of that lag is not the server at all: it is delay sitting on your own client. G1ax Crystal Optimizer strips out the unnecessary client-side waits around placing and breaking end crystals, so the crystal appears and disappears when you act rather than a beat later. The result is a noticeably crisper combat feel that stays smooth even on higher ping.
Under the hood it uses client-side crystal prediction and adapts what it does to your current latency, together with adaptive packet scheduling in the full optimization mode. Visual delay is trimmed as well, so what you see on screen lines up with what you just did. Everything happens on your machine, which means no server-side install is needed and the mod stays usable on multiplayer servers.
Three modes cover different tastes. Default turns on the whole package, including prediction and adaptive scheduling. Tweak is the conservative option, removing only the client-side placement cooldown and otherwise leaving things alone. Off restores plain vanilla behaviour whenever you want a clean baseline. Switching between them is a single in-game command, so you can test each one mid-session and settle on whichever feels right. The mod needs Fabric Loader and Fabric API to run.