Features:
- Adds jewelry created exclusively for the More RPG Classes series
- Craft pieces from vanilla materials combined with gems from the Jewelry mod
- Gems are found by mining at the same levels as diamond ore
- Jewelry can also be found in dungeon chests
- Equipping a piece applies its attribute bonuses to the player
- Jewelry bonuses can be edited in the mod’s own items config file
- Loot injections are controlled through the shared RPG series loot config
- Requires the More RPG Library mod
- Requires the Jewelry mod as a base
- NeoForge support
- For Minecraft 1.21.1
- Made by Fichte
Additional RPG Jewelry is an expansion pack of wearables built around the More RPG Classes series. It widens the gear pool for the characters you already play, so a build gains another layer of tuning through the pieces you choose to equip. Every item carries attributes, and those attributes take effect the moment the jewelry is worn.
Getting hold of the jewelry works two ways. Some pieces are crafted, using ordinary vanilla materials together with the gems supplied by the Jewelry mod, and those gems turn up while mining at the same levels where diamond ore is found. The rest is left to exploration, since dungeon chests can hold jewelry too, which rewards players who clear structures instead of staying at the crafting bench.
Both halves of the mod are open to editing. The bonuses attached to each piece live in a dedicated items config file, so servers and modpack authors can rebalance the numbers to fit their own progression curve, while the loot side is handled through the RPG series loot config that decides where the jewelry is injected into chests. That makes the add-on straightforward to fold into a larger RPG setup on Minecraft 1.21.1 with NeoForge.