Features:
- Only demons and animals populate the world; dead traders leave lootable compounds
- Combat damage is uniform with no headshot bonus, mirroring the classic Doom feel
- Weapons and their perk books are tied to specific biomes to encourage exploration
- Stamina is replaced by an armor system that reduces damage when maintained
- Farm plots need fertiliser and water; crops are looted and revert to seeds after harvest
- Workstations require Forge Ahead magazines, slowing down crafting progression
- Most vanilla perks are removed and replaced with custom ones
- Gear, tools and mods must be looted and upgraded one quality level at a time
- Water is scarce early game, found by filling jars from sinks, barrels and coolers, with a chance jars break
- Scrap and forged steel are essential upgrade materials found throughout the world
- Timed charges can instantly unlock safes and lootable containers
- Includes custom decorations, paint textures, ammo backpacks and a cleared-POI map tracker
Doom Survival reimagines 7 Days to Die as a grim fight against demonic invaders rather than zombies, built for long, slow-burn playthroughs that can stretch past 100 days.
The mod reworks core systems such as farming, water collection, gear upgrading and crafting progression, pulling inspiration from Undead Legacy for its strict quality-based item upgrades.
With traders gone, players must scavenge their compounds and break down nearly everything for resources, while biome-locked weapons and perk books push exploration and careful planning.
This overhaul suits players who enjoy tough, permadeath-style survival runs and want a distinct demon-themed twist on the usual zombie apocalypse formula.
