Features:
- Server-side overhaul requiring EAC to be disabled
- Requires the AEC AIO BOSS mod and TFPHarmony mod folder
- Adds Passive Booze Barrel generating random alcoholic drinks
- Adds Passive Hydro Cultivator covering all 14 vanilla crops
- Integrates an expanded AEC Zombie Market Terminal with thousands of items
- Includes a 419-stage AEC EO PROGRESSION campaign
- Reworked AEC EO TUTORIAL with guided survival and crafting objectives
- Adds 10 AEC FIELD GUIDE lore and mechanics quests
- Adds AEC Quest Archive station for reclaiming lost quest books
- Restyled 80 AEC contract quest windows with unique visuals
- Increased stack sizes, max player level, and progression speed
- Includes numerous balance changes and bug fixes from AEC AIO BOSS updates
AEC Endgame Overhaul is a large-scale progression mod for 7 Days to Die that reworks zombie tiers, loot scaling, and quest-driven difficulty into one connected system. It is built as a modular add-on to the AEC PROJECT framework and requires the AEC AIO BOSS mod to function.
The Zombie Market update expands the mod with new passive generators like the Booze Barrel and Hydro Cultivator, a vastly expanded Zombie Market Terminal, and hundreds of new recipes and perks. It also introduces a massive 419-stage progression campaign, a reworked tutorial chain, and lore-focused Field Guide quests that teach players the mod's mechanics.
This overhaul suits players and server hosts who want a long-term, structured endgame experience with evolving zombie threats, boss economies, and deep quest progression rather than vanilla pacing.
