Features:
- Complete armor rebalance with new set and half-set bonuses
- Reworked quest rewards for level 3 and above
- Adjusted stack sizes for most items for easier storage
- Backpack capacity increased to 78 slots with a redesigned info panel
- Over 15 unique bosses and mini-bosses with custom mechanics
- More than 75 new contracts (mini-quests) with varied rewards
- Ammo crafting system to upgrade regular ammunition
- New Elite Zombies class distributed across the world
- Fear and Fatigue mechanic affecting stamina and stress resistance
- New custom HUD design
- Master Skills branch adding new crafting stations, items and food
- Perfection skill tree raising the maximum character level to 500
Project Z is a large-scale gameplay overhaul built entirely as a server-side modification, meaning players can join together without needing to disable EAC. It brings together dozens of interconnected systems that expand almost every part of the base game while still supporting the vanilla wipe feature.
The collection reworks armor balance, quest rewards, item stacking and backpack size, while introducing new content like unique bosses, mini-tasks called Contracts, Elite Zombies, a Master Skills crafting branch, and a Perfection progression tree that raises the level cap to 500. Additional systems cover ammo crafting, rare modifiers, passive skills, random character traits, new decorative blocks, and expanded biome vulnerabilities.
This overhaul suits players and server communities looking for a deeper, more RPG-like survival experience with expanded crafting, combat variety and long-term progression, all without altering the core game's anti-cheat compatibility.
