Features:
- Fixes missing VehicleHitScale on large saguaro cacti so they shatter instead of wrecking vehicles
- Small cacti keep vanilla behavior, shattering with zero damage
- Adds weight-class based collision damage resistance to every vehicle
- Bicycles take 15% less collision damage
- Light vehicles like the Minibike, Golf Cart, Duster and Buggy take 25-30% less damage
- Motorcycles such as the Cruiser, Dirt Bike, Junker and Rat Bike take 35% less damage
- Cars including the Charger, GNX, Hot Rods, Nova, Stallion, Pickup and Willy Jeep take 40% less damage
- Trucks like the 4×4, Box Trucks, Semi, Trophy Truck, Work Truck, SHERP and UAZ take 50% less damage
- Military vehicles such as the BRDM-2, Humvee, LMTV, Marauder and MRAP take 60% less damage
- Aircraft including the Gyrocopter, MD-500 and UH-60 Black Hawk take 25% less damage
- Adds a modest 25% HP increase to all vehicles as a secondary buffer
- Server-side install only, no client-side files required
Kitsune Vehicle Overhaul is a vehicle balance mod for 7 Days to Die that fixes an oversight where large cacti dealt excessive collision damage to vehicles, while also introducing a weight-based damage resistance system.
It corrects the missing hit-scale property on tall saguaro cacti so they shatter harmlessly like their smaller counterparts, and gives every vehicle class built-in collision resistance scaled to its weight, stacking with the Intellect Mastery perk. A small HP buff rounds out the changes without inflating repair costs.
The mod works with vanilla vehicles and also supports Bdub's Vehicles without requiring it, and installs server-side only so clients don't need any extra files.
This is a good fit for players and server admins who want more realistic vehicle durability and are tired of minor terrain hazards destroying their rides.
