Features:
- Full Gregorian calendar with leap years and real date tracking
- Seasonal day/night length and moon behavior
- Lunar-based blood moon scheduling replacing vanilla day selection
- Blood moon horde scaling tied to lunar strength and party gamestage
- Seasonal trader open/close hours based on dawn and dusk
- Seasonal wild game, predator and zombie spawn changes
- Seasonal POI loot for food, drinks and seeds
- Seasonal trader economy with price and restock adjustments
- Rest and hygiene bars with sleeping and shower mechanics
- Powered oven and brewing barrel kitchen tools
- Toolbelt expands from 10 to 15 slots based on outfit tier
- Multiplayer host config sync through RealismConfigs.xml
Realism Overhaul is a core system mod for 7 Days to Die that rebuilds the game's sense of time and environment. It introduces a full calendar with real seasons, moon phases, and a lunar-driven blood moon schedule that replaces the vanilla horde timer.
Beyond calendars, it reworks atmosphere and lighting with new sky, fog, and water visuals, while adding seasonal trader hours, loot, and economy shifts. Rest and hygiene mechanics, kitchen upgrades, and an expanding toolbelt add extra depth to daily survival.
Because other mods may depend on it, this overhaul works best as a foundation for further customization. It suits players and modders who want a more immersive, season-driven world with dynamic lighting, realistic water, and evolving blood moon challenges.
