Features:
- Six unique legendary weapons, each with a signature special ability
- A legendary helmet mod that reveals nearby zombies through walls, with tiered range and sleeper detection
- A legendary auger with a massive fuel tank, faster refuel and greatly boosted mining yield
- Elemental ammo types (acidic and radiated) that add damage-over-time effects to any gun class
- All legendary items include 6 mod slots and quality-scaling stats
- Legendary items can be found rarely in top-tier POI loot or infested caches
- Legendaries are always purchasable from traders at a very high price
- Elemental ammo recipes are unlocked only by finding rare schematics
- Requires Easy Anti-Cheat to be disabled due to a compiled component
- An older, EAC-compatible XML-only version is available for players who want to keep anti-cheat enabled
This expansion adds a set of rare, hand-crafted legendary weapons, armor mods and tools to 7 Days to Die, each built around a unique special effect instead of just bigger stat numbers.
Players can find a legendary hammer that knocks enemies down and shocks them, a bleeding-focused set of knuckles, a barbed bat that combines multiple effects, a spear that pierces and can instantly kill, a stealth knife, a lightning stun baton, and a powerful mining auger with a see-through-walls helmet mod. Elemental ammo types add acid and radiation damage over time to any firearm once their schematics are found.
These items drop rarely from the toughest POI loot and infested caches, or can always be bought from traders for a steep price, making them a long-term goal for survival-focused players.
This is aimed at players who want meaningful, build-defining loot goals and extra depth in their mid-to-late game weapon and tool choices.
