Features:
- 76 superior mods covering weapons, tools, armor and vehicles
- Mods appear in loot starting at lootstage 50
- Found in the same loot groups as the mods they upgrade
- Stay rarer than their vanilla counterparts
- 188 values scale across quality levels 1 to 6
- Quality 1 already matches the best vanilla mod where values overlap
- Unique superior bonuses reach up to 1.6 times their base value at quality 6
- Drawbacks remain fixed and never worsen with higher quality
- Crafted versions always start at quality 1
- Full stat values visible directly in the item window
- Includes English, German and French localization
- Server-side only, not meant to run alongside Better Mods
Better Mods Extended expands the pool of attachment upgrades in 7 Days to Die by placing 76 superior weapon, tool, armor and vehicle mods directly into the loot tables instead of leaving them craft-only.
These superior mods start showing up from lootstage 50 onward, sitting in the same loot groups as the mods they improve while staying rarer than the standard versions. Each one scales across 188 values from quality 1 to quality 6, matching the best vanilla mod at the lowest quality and growing unique bonuses up to 1.6 times stronger at the top tier, while drawbacks stay capped so higher quality never adds a penalty.
Crafting is still fully functional and always produces a quality 1 item, so building one of these mods is never a downgrade, it simply means finding a better one in the world becomes the real upgrade path.
This is a good fit for players who enjoy loot-driven progression and want extra incentive to explore, since it adds meaningful variety to what drops without replacing the base mod system.
