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Deep Tillage: No Weeds After Sowing – Weed Prevention Script V1.0.0.1

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Creator: Śmiechu Modding

File verified — safe
All 75 security engines found this file clean.
Last checked: 2026-11-07
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Features:

  • Removes weeds after sowing on fields with the "Cultivated" ground state
  • Matches the game's existing behavior on plowed fields
  • Reads the game's own field-state layer at the moment of sowing
  • Works after any tool that leaves a field Cultivated, such as a subsoiler or deep-mode cultivator
  • No manual marking or extra files required
  • Effect persists automatically through saving and loading
  • Fields with the "Stubble cultivated" state are left unaffected
  • Compatible with Precision Farming
  • Multiplayer compatible, with all logic running on the server or host
  • Only needs to be installed on the server or dedicated server, not on client machines

This is a gameplay script that stops weeds from appearing after sowing on fields whose ground state is "Cultivated", bringing them in line with plowed fields, which the base game already skips when it comes to weed growth.

The script checks the game's own field-state layer right at the moment of sowing. If that layer shows "Cultivated", any weeds the game would normally plant are removed immediately afterward. This works automatically after tools like a subsoiler or a deep-mode cultivator, carries over through saving and loading, and doesn't require any extra files or manual steps. Fields left in the "Stubble cultivated" state, such as after disc-harrowing, are not affected, and the mod works alongside Precision Farming.

It's built for multiplayer use as well: all the logic runs on the server or host, and the result syncs to every client through the game's normal field-state system, so only the server needs the script installed.

This is a good fit for players who use deep tillage tools regularly and want cleaner, weed-free fields without having to manage it manually, as well as for server owners running cooperative farms.

✅ Description reviewed by the CrashMods Team

Changelog

V1.0.0.1 — First upload on CrashMods.
Frequently asked questions6 questions

Deep Tillage: No Weeds After Sowing – which game and version is it for?

This mod was made for Farming Simulator 25 (game version: 1.25.x). The mod's own version: V1.0.0.1. After a major game update, older mods may stop working — check the version before installing.

Deep Tillage: No Weeds After Sowing – how do I install it?

Copy the .zip file to the Documents/My Games/FarmingSimulator2025/mods folder, then enable it in the in-game mod list.

Detailed guide

Is the download safe?

We checked the file with VirusTotal: none of the 75 antivirus engines flagged it. The full report opens from the "Verified" badge on the mod's page.

How big is the download?

The mod's file size is about 78.2 KB.

Deep Tillage: No Weeds After Sowing – who made it?

The mod's original creator: Śmiechu Modding.

Is the mod free?

Yes, downloading from CrashMods is free; registration is not required.

Download Get the latest version of this mod and enjoy!

Latest Mod version: V1.0.0.1 Farming Simulator 25 1.25.x just now 78.2 KB
Deep Tillage: No Weeds After Sowing – Weed Prevention Script V1.0.0.1 78.2 KB Farming Simulator 25 Download File

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