Features:
- Higher selling price for basic grain crops
- Works in any difficulty mode
- Manufactured products keep their normal prices
- Rebalances raw crops against production goods
- Makes field work and harvesting more rewarding
- Turning wheat into flour becomes less profitable
- Encourages splitting harvests between selling and processing
- Gameplay category mod
- Tiny 64 KB file
- Available on PC/Mac and consoles
- Made by Raster R3 Modding
Harvest Profit is a gameplay mod for Farming Simulator 25 that pays you more for your crops. It addresses a common issue for players who run productions: the price balance between processed goods and raw crops does not always feel right.
If you would rather spend your time working the fields than running factories, this mod narrows the gap. Basic grains sell for more in any difficulty mode, while all other manufactured products stay at their usual prices, so the whole field cycle from cultivating and sowing to harvesting and hauling can pay off as well as processing.
Milling wheat into flour is no longer as lucrative, although flour is still needed to bake bread. The best results come from diversifying: send part of your harvest into productions and sell the rest at a fair price.
