Features:
- Global script that unlocks mods supporting Interactive Control
- Click icons appear when IC is switched on or when you are nearby
- Key binding events as an alternative way to interact
- Controls work as a toggle or can force a specific state
- Interactions usable from inside and outside the vehicle
- Plays animations such as opening windows or folding warning signs
- Calls functions like engine start/stop, tool on/off and raising or lowering attacher joints
- Object changes for translation, rotation and visibility
- A few vehicles already come equipped with IC
- Fixed multiplayer sync of interactive functions when joining a server
- Available on PC/Mac
- Made by Vertex Dezign
Interactive Control is a global script mod for Farming Simulator 25 that unlocks the interactive features of other mods built to support it. Once it is active, prepared vehicles let you operate many of their parts directly.
There are two ways to interact. Click icons appear when you switch IC on or simply walk up to a vehicle, and key binding events offer a keyboard-driven alternative. Each control can act as a toggle or force a specific state, and interactions generally work both from the driver’s seat and from outside the vehicle.
The controls can play animations such as opening and closing windows or folding warning signs, call functions like starting or stopping the engine, switching a tool on or off and lifting or lowering attacher joints, and apply object changes to translation, rotation and visibility. A few vehicles already come with IC support.
Recent updates added Ukrainian and Turkish translations, clearer error and warning feedback, loading without configurations and support on some Daimler truck pack vehicles, together with fixes for hover timeouts, loading errors and multiplayer synchronization.
