Features:
- Stops the tractor automatically when the round baler is full
- Top speed limited to 8 km/h once the fill level reaches 95 percent
- Speed limit lifted when the baler is switched off or the pickup is raised
- Works when accelerating and with cruise control active
- Cruise control re-engages on its own after the stop
- Square balers are left untouched
- Bale wrapper can be deactivated on balers that have one
- Collect mode places two bales one after the other for easier loading
- Tractor creeps forward so the second bale is not unloaded onto the first
- HUD icon left of the GPS icon shows wrapper status in white green or red
- Wrapper toggle on left CTRL and left ALT or LB and D-pad down
- Made by Ifko[nator]
This gameplay script takes the guesswork out of round baling in Farming Simulator 25. As soon as the chamber is full the tractor is brought to a stop, and from 95 percent fill level the top speed is held at 8 km/h so the machine does not have to brake hard at the last moment.
The stop works both when you accelerate manually and when cruise control is running. If cruise control was active as the baler filled up, it switches itself back on afterwards, so all that is left to do is steer, something the GPS system can partly take over as well. Switch the baler off or raise the pickup and the speed limit disappears, while square balers behave exactly as before.
Balers with a bale wrapper get extra control. The wrapper can be turned off on the move, and a collect mode places two bales one behind the other so they are easier to pick up later, with the tractor rolling forward slightly so the second bale is not dropped onto the first. A HUD icon next to the GPS icon shows the wrapper status in white, green or red, and both the wrapper and the drop mode have keyboard and controller shortcuts.
At only 86 KB this is a tiny download, and it slots into an existing baling routine without any changes to the balers and tractors you already own.
