Features:
- Extends the info HUD for silos and production points
- Adds detail for animal sheds and manure heaps
- Shows tree information, mostly in singleplayer
- Expanded info display for vehicles and attachments
- Field growth information added
- Covers factories and event buildings
- Adds units to numbers where not everything is measured in liters
- Shortens the Shift display in the F1 view in German and English
- Fixes missing missions for fruits that require a preparer
- Fixes incorrect quantities in feeding robots on maps with a changed base recipe
- Fixes the double manure display for barns with an integrated manure pile
- Made by Achimobil
Info Display Extension reworks the information panel that Farming Simulator 25 shows when you look at an object. Silos, production points, animal sheds, manure heaps, vehicles and attachments, field growth and even factories and event buildings all report more than they do by default, which saves a lot of guesswork during a busy day.
Numbers get proper units wherever possible, because not everything in the game is measured in liters, and the Shift display in the F1 help view is shortened in German and English so the bar stays readable. Tree information is included as well, although most of it is only available in singleplayer.
Three base game bugs are corrected along the way. Missions for fruits that need a preparer are generated again, provided the map also has a suitable sales point for loose goods. Feeding robots no longer show incorrect quantities on maps that changed the base recipe, and animal barns with an integrated manure pile stop displaying manure twice.
The latest work went into readability: the display is wider both on foot and inside vehicles, the maximum number of fill levels shown in a vehicle rose from five to eight, and the vehicle panel now expands dynamically for long crop or product names before shrinking back again. Compatibility with Enhanced Vehicle was improved at the same time.
