Features:
- Adds all ground textures available in the map to the painting menu
- Works inside the in-game ground texture painting tool
- Makes every ground texture in the map selectable ingame
- Which textures appear depends entirely on the map you load
- Only textures already present in the map are added
- No new terrain textures are injected into the map
- Script only with a 72 KB download size
- Listed under gameplay scripts and tools
- Built for PC and Mac
- Made by modelleicher (Farming Agency)
Every map in Farming Simulator 25 carries its own set of ground textures, but only part of that set normally turns up when you open the terrain painting menu. This script adds the full list, so each texture the map holds can be picked and painted like any other.
Because the textures come from the map itself, the result depends entirely on the map you load: how many surfaces you can paint with, and which ones, changes from map to map. Nothing new is written into the terrain, the extras simply stop being hidden.
At 72 KB the mod does one job and does it quietly, which makes it an easy pick for anyone who spends time shaping yards, tracks and field edges and wants precise control over the surface under the wheels.
