Features:
- Manage dialog lists all inputs and outputs with exact amounts
- Store output mode lets products accumulate and be withdrawn as pallets or bales
- Buy inputs from and sell outputs directly to the dealer
- Custom distribution rules per product, including limits and even or demand-based splitting
- Delivery costs shown in a preview and tracked separately in finances
- Recipe view highlights missing inputs and avoids duplicate listings
- Production menu shows parallel or split capacity along with building costs
- Raised technical limits to support large production mod packs with many fill types
- Adjustable settings for admins and players, including prices and trading rights
- Adapted productions can use mix groups, boosters, weather and season effects, and live animal inputs
- Fully multiplayer compatible
Production Revamp is a script-only mod that overhauls how production buildings work, continuing the original Production Revamp built for Farming Simulator 22 by Braeven, now carried on for this title by Achimobil with permission.
It adds a detailed management dialog for every production, letting players track inputs and outputs, store goods instead of selling immediately, buy and sell straight from the dealer, and set custom distribution rules between production points. Productions that have been specifically adapted gain extra options such as mix groups, booster inputs, weather and season dependent output, and the ability to use live animals as input.
Because it changes no recipes or buildings on its own, it works alongside existing production setups while giving modders tools to register their own buildings and products with the system.
This mod suits players and modders who want deeper, more flexible control over production chains and are running it in a multiplayer-capable Farming Simulator 25 setup.
