Features:
- Automatically closes shed doors and gates at 22:00 and reopens them at 05:00
- Uses animal-specific schedules for barns: cows 21:30-05:30, sheep 18:30-07:30, pigs 21:00-07:00, chickens 19:00-05:00, horses 19:00-07:00
- Switches outdoor lights on at night and off during daylight
- Switches indoor lights on at night when a door or gate is left open
- Turns indoor lights off once all doors and gates are closed or when it's daylight
- Only affects buildings located on land owned by the player's farm
- Recognizes existing GIANTS-standard door and lighting schedules without overriding them
- Adds randomized delays to simulate realistic sensor response times
- Treats unclear or mixed light groups as outdoor lighting
- Manual light switching takes priority until the next day/night transition
Door Time Switch is a gameplay mod that automates the opening and closing of shed and barn doors and gates, along with their lighting, so players don't have to manage them manually every day.
The mod applies realistic, animal-specific schedules for barns housing cows, sheep, pigs, chickens, and horses, each with their own opening and closing times. It also simulates light sensors, turning outdoor lights on at night and off during the day, while indoor lights react to whether doors or gates are open.
Random timing delays are used to make the automatic switching feel less mechanical, and any existing GIANTS-standard schedules already in place are respected rather than overridden.
This mod suits players who want more automated, realistic farm management without needing to manually open, close, or light every building each day.
