Features:
- Click interaction points to open doors, windows, hoods, lights, beacons, ignition, lifting/lowering, folding and switching implements on
- Holding R freezes the camera and frees the mouse cursor; releasing R restores normal view and head tracking
- A quick tap of R keeps its normal in-game function
- Mouse wheel zooms in while R is held
- Supports head tracking devices such as TrackIR, Tobii and opentrack for aiming while the view stays fixed
- Out-of-reach points appear gray and points for unattached implements stay hidden
- Opened doors, windows and hoods keep their state after saving and reloading, visible the same way to players who join later
- Adjustable settings for labels, point colors, label background and click sound
- Adjustable settings for message size, color, background, position and warning style
- With Interactive Control installed, adds text labels to its interaction points and lets Interactive Control handle all actions
- Right Ctrl + F12 opens a Kijbev help panel listing keys for all active Kijbev mods
- Works on vehicles whose files contain Interactive Control interaction points, which many mod vehicles do
Mouse Click Actions is a script mod that lets you operate a vehicle's controls directly with mouse clicks, covering doors, windows, lights, beacons, ignition, lifting and lowering, folding and switching implements on.
Without Interactive Control installed, holding R freezes the camera and frees the cursor so you can click interaction points in the cab or on foot, while a short tap of R keeps its usual function. The mouse wheel zooms while R is held, and the mod supports head tracking hardware like TrackIR, Tobii and opentrack, letting you aim with the cursor while the view stays still. Opened doors, windows and hoods remember their state after saving and reloading.
If Interactive Control is present, Mouse Click Actions instead adds text labels to its interaction points and leaves the actual control to Interactive Control, while unrelated settings are grayed out.
This is aimed at players who want quicker, mouse-driven access to vehicle functions, especially those using head tracking setups alongside vehicles that already support Interactive Control.
