Features:
- Reduces melee reach for common, feral, burning, crawler, strong, cop, worker, hazmat, demolition, and mutated zombies
- Adjusts reach for hostile animals including zombie dogs, vultures, bears, wolves, coyotes, snakes, mountain lions, boars, and swarms
- Includes reach tuning for Grace
- Does not alter enemy damage, health, spawns, speed, loot, or AI behavior
- Focuses purely on melee reach to match visual hit distance
- Compatible with Mods Manager support
- Lightweight file size for easy installation
Short Arms is a focused tweak mod that adjusts how far zombies and hostile animals can reach during melee attacks. It aims to make close combat feel more natural by reducing instances where enemies appear to hit from an unrealistic distance.
The mod covers a wide range of enemy types, from common and feral zombies to specialized variants like hazmat, demolition, and mutated zombies. It also fine-tunes reach values for animals such as wolves, bears, coyotes, and even Grace, ensuring consistent melee behavior across different threats.
This mod does not touch damage, health, speed, loot, or AI logic—its sole purpose is to align melee hit ranges with visual proximity. It's ideal for players who want combat to feel fair and intuitive without altering core game balance.
