Features:
- Four Flamethrower Turret tiers (MK1-MK4) with synchronized fire colors
- Four powered Flame Traps (MK1-MK4) dealing area heat damage
- Four Drone Flamethrower Mods (MK1-MK4) for autonomous aerial attacks
- Two Cryo Turret tiers (MK1-MK2) with progressive freeze buildup
- Two powered Cryo Traps (MK1-MK2)
- Two Drone Cryo Mods (MK1-MK2)
- Gas Can fuel used by all flamethrower equipment
- Dedicated Cryogenic Fuel used by all Cryo equipment
- 10,000-unit drone fuel reservoirs with fuel display and refuel buttons
- Quality-star, Robotics and turret-perk integration affecting stats
- Server-authoritative combat for single-player and multiplayer
- Optional full freeze and shatter integration via DismemberArmsRandomizer
This mod expands the base turret and trap system with a full line of flamethrower and cryo-based equipment, including handheld and deployable turrets, powered wall traps, and drone weapon modules.
Flame equipment runs on Gas Cans and deals direct heat damage with burning effects across four tiers, from the original orange flame up to the new high-end green fire tier. Cryo equipment instead uses dedicated Cryogenic Fuel to gradually freeze targets, slowing and eventually immobilizing them, with frost building and thawing over time. Drones equipped with flamethrower or cryo mods track and engage hostiles automatically using their own fuel reservoirs.
It's aimed at players who want more tactical options for base defense and combat, whether through automated turrets and traps or drone-mounted weapons, with stats tied into existing quality, Robotics and perk systems.
