Features:
- Introduces several "Psycho" human NPCs belonging to the Bandit faction
- Most Psychos can wield all supported NPC weapons
- Male Psycho Brute is restricted from certain weapons like Spear, Bat, M60, Pistols and Bow
- Available in "basic" and "advanced" character versions
- Basic NPCs can spawn in horde spawners but cannot be interacted with
- Advanced NPCs can be hired or spoken to if faction standing is high enough
- Advanced NPCs include extra dialogue revealing personal character lore
- Includes custom wandering horde groups, disabled by default
- Includes custom prefab groups for Psycho-only POI spawns
- XML comments and README explain how to adjust spawn settings
Psychos introduces a new set of human NPCs tied to the Bandit faction, designed to expand hostile and interactive character options within the game.
The mod adds both basic NPCs that spawn into hordes and advanced NPCs that can be hired or engaged in dialogue once faction standing allows it. It also includes custom wandering hordes and Psycho-exclusive prefab groups for POI variety.
This pack suits players and mod creators who want new Bandit-themed NPCs with configurable spawn behavior, additional lore-based interactions, and compatibility for inclusion in larger overhauls.
