Features:
- Stops screamers from spawning via noises like gunshots, explosions, and destroyed blocks
- Removes heat generation from workstations such as the workbench and forge
- Prevents light sources like torches and candles from triggering screamers
- 100% XML-based and fully server-side
- EAC-friendly and compatible with most other mods
- Can be installed or uninstalled at any time without issues
- Optional file removal lets you keep heat generation from only noises or only workstations
- Designed to work alongside Olfactory Screamers and Byteblazar's Screamers
- Very small file size for easy installation
No Heat Generation is a lightweight XML mod for 7 Days to Die that changes how screamers are triggered. Instead of relying on the game's built-in sandbox option, it directly removes heat generation from noises, workstations, and light sources.
With this mod installed, loud actions like gunfire, explosions, and block destruction no longer generate heat that attracts screamers. The same goes for workstations such as the workbench and forge, as well as light sources like torches and candles.
Players can customize the effect further by removing specific configuration files, allowing heat generation to be disabled only for noises or only for workstations. This makes it easy to fine-tune how screamers behave in your game.
This mod is ideal for players who find screamers tiresome and want more control over how they spawn, especially when combined with other screamer-focused mods for a more tailored survival experience.
