Features:
- Boosts stack caps for core resources like Cloth, Plant Fibers, and Gunpowder up to 6000
- Raises stack limits for Cobblestones, Cement, and Electrical Parts up to 2000
- Expands ammunition stacking for bullets, shotgun shells, and arrows
- Increases stack sizes for crops, raw ingredients, and hunted meats
- Adjusts stacking for medical items, drugs, and candies
- Reduces the need for frequent trips back to base storage
- Fully compatible with new and existing game saves
- Works on multiplayer and dedicated servers when installed server-side
- No manual configuration or console commands required
- Keeps core survival balance intact while reducing inventory micromanagement
This mod reworks the stack size system in 7 Days to Die, allowing players to carry and store far more resources, ammunition, food, and medical supplies than the default limits allow.
It expands caps for key materials such as cloth, plant fibers, gunpowder, cobblestones, cement, and electrical parts, along with ammunition types and farming or medical goods, so players spend less time managing storage chests and more time exploring or fighting.
It's a good fit for players who want a smoother survival experience without constant inventory shuffling, whether playing solo or on a dedicated multiplayer server.
