Features:
- Craftable infinite resource blocks that regenerate instead of disappearing
- Tier 4 basic blocks: stone, snow, sand, dirt, and wood debris
- Tier 5 advanced ores: iron, lead, coal, nitrate, oil shale, and brass
- Seedless farming turns harvested crops back into planted seeds
- Extra seed yield reduced to 5% to prevent inventory clutter
- Crop Cutter tool clears crops and grass instantly with no stamina cost
- +400% harvest yield bonus from the Crop Cutter
- 120-entity range, 20-block damage range, 10-15 swings per second
- Garden Shovel converts wild terrain into farmland using Compost
- Compost crafted from rotten flesh, nitrate powder, and clay loam
- Supports upgrading dirt, sand, sandstone, clay, and snow terrain
- Progression gated behind Miner 69'er and Deep Cuts perks
SM7 Better Harvesting introduces a set of tools and mechanics aimed at simplifying resource gathering and farming in long-term bases. It focuses on reducing repetitive digging and manual crop clearing by offering renewable resource blocks and a seedless crop cycle.
The mod adds infinite resource blocks that look like natural terrain but regenerate when mined, along with a Crop Cutter tool that clears fields instantly without using stamina. A new Garden Shovel lets players convert wild terrain into farmland using a custom Compost resource, removing the need for traditional farm plots.
All new items are tied to existing perk progression, requiring Miner 69'er and Deep Cuts levels to unlock crafting, keeping the additions balanced for mid-to-late game play.
This mod suits players who enjoy large-scale base building and farming setups and want to cut down on tedious resource micromanagement.
