Features:
- Zombies gain random buffs to specific damage types
- Resistance buffs for blunt, blade, arrow and bullet damage
- Includes decapitation, fire and explosive resistance buffs
- Each buff has 5 scalable levels assigned randomly
- Fully configurable through an XML file or companion options mod
- Works in singleplayer, multiplayer and dedicated server setups
- In-game legend explains all buff icons
- Buff icons display below the zombie health bar even if it's hidden
- Armour Penetration debuff reduces player armor when hit by a buffed zombie
Zombie Random Buffs changes how zeds handle combat by giving them randomized resistances to different weapon and damage types, so no two encounters feel exactly the same.
Buffs cover things like blunt, blade, arrow, bullet, fire, explosive and decapitation resistance, each scaling across five levels. There's also an Armour Penetration effect that weakens a player's armor after being hit.
All buffs can be tuned through an XML configuration file or an options menu from a companion mod, making it easy to adjust how often and how strongly zombies get buffed.
This is a good fit for players who want tougher, more unpredictable zombie fights in both singleplayer and multiplayer or dedicated server games.
