Features:
- Makes lighting consistent between indoor and outdoor areas
- Increases contrast between lights and shadows in bright areas
- Removes the inverse eye adaptation effect caused by low brightness settings
- Works with game versions from 1.X to 3.X and likely beyond
- May also function on earlier alpha versions, though visuals can appear too dark
- Moonlight is left untouched so nights stay faintly visible
- Optional Reshade preset included for enhanced visuals
- Recommended to disable SSAO when using the Reshade preset
- Not compatible with other mods that alter world lighting
- May conflict with mods editing the worldglobal.xml file
- Includes compatibility notes for use alongside the Rainstorm mod
Better Lighting is an environment tweak that smooths out the way light behaves both indoors and outdoors in 7 Days to Die. It aims to create a more natural visual balance between bright and dark areas without drastically altering the game's art style.
The mod boosts contrast between light and shadow, making environments feel more atmospheric, while also removing the strange inverse eye adaptation effect that can occur when brightness is set too low. Moonlight remains visible, so nights are dim but not pitch black.
An optional Reshade preset is available for players who want to push the visual improvements further, along with guidance on disabling SSAO for better performance and appearance.
This mod is best suited for players who want more immersive and realistic lighting without heavy overhauls, especially those who enjoy playing with lower brightness settings for a more challenging night experience.
