Features:
- For GTA 5 (PC)
- Unlocks steering wheel rotation up to 480 degrees
- Adjustable past 900 degrees in the settings
- Rotation forced across all camera views
- Covers 70 to 80 base game vehicles
- Edits the game’s core vehicle data instead of replacing a car
- No heavy scripts and no performance drops
- Keyboard and standard controller friendly
- Requires OpenIV
- Hand animations stay at the default setup, so hands and wheel can look slightly out of sync
- Left open for further community development
- Made by Gail Studio
This is not a new car but a fix for the cars already in the game. It edits the core vehicle data so the steering wheel hardware turns realistically, sweeping up to 480 degrees instead of the short stock rotation, and the value can be pushed past 900 degrees in the settings if you want a full lock-to-lock range.
Between 70 and 80 of the base game vehicles are covered, and the rotation is forced in every camera view, so the wheel looks right from the cockpit and from outside the car alike. It is aimed squarely at keyboard and standard controller players who spend most of their driving time in the first person view.
Because the change lives in the game’s own data files, nothing runs in the background and there is no performance cost. One point to be aware of: the character’s hand animations still follow the default setup, so the hands and the wheel can look slightly out of step with each other. The author has deliberately left the work open for the community to improve on.
