Features:
- Upgrades the detail of vanilla gun models, excluding pipe guns
- Adds visible attachments to weapons
- Introduces a bash attack using the V key
- SMG5 and Tactical AR fire mode can be switched with the Z key
- Double-barreled shotgun toggles between normal fire and double-tap mode with Z key
- Press R to inspect your weapon when reloading isn't needed
- Built using a custom weapon rig via KFlib
- Third-person animations are not yet implemented, though models display correctly
- Recommended to disable 'SS Reflections' in graphics settings for better visuals
- Serves as a prototype for future weapon packs
This mod reworks the visual detail of 7 Days to Die's vanilla firearms, giving them a more refined and realistic appearance. It expands their animations and actions, bringing more life to the base weapons without replacing them entirely.
Players will notice newly visible attachments on their guns, along with new interactive options like a melee bash attack and adjustable fire modes for select weapons such as the SMG5, Tactical AR, and double-barreled shotgun. A new inspect action lets you view your weapon when reloading isn't required.
It's built on a custom weapon rig system, which may occasionally cause minor part misalignments depending on your system or other installed mods. This release acts as a prototype for upcoming full weapon expansion packs.
Ideal for players who want their vanilla weapon models to look and feel more detailed and dynamic without altering core gameplay balance.
