Features:
- Makes liquid lime recognized as lime by Precision Farming
- Usage depends on map-defined weights for lime versus liquid lime
- Using liquid lime instead of solid lime saves 20 percent
- HUD shows the correct application rate for liquid lime when the map defines a realistic weight
- Sections without a valid measuring point use their own soil type and target value instead of an averaged value
- Does not add liquid lime itself, only corrects its Precision Farming behavior
- Requires a map that already includes liquid lime with proper values
This mod is a small fix for the Precision Farming system, aimed at correcting how liquid lime is handled during liming work. It does not add liquid lime to the game by itself — the map you're playing needs to already include it with sensible values for the fix to take effect.
With this fix applied, liquid lime is treated as proper lime by Precision Farming, with usage calculated from the weights the map defines for lime and liquid lime. Compared to solid lime, using liquid lime can save around 20 percent. The HUD will also display the correct application rate for liquid lime when the map provides a realistic weight value, and sections lacking a valid measuring point will use their own soil data instead of an averaged value across the working width.
This is a useful pickup for players running Precision Farming who want liming mechanics to behave more accurately, especially on maps that support liquid lime.
