Features:
- Automatically activates beacon lights for attached implements, loaded bale collectors and forklifts
- Beacon lights switch on in transport position or once a harvester's crop container reaches 80% fill level
- Driving lights turn on and off automatically based on daylight and weather conditions
- Work lights react automatically to attached implements and their working position
- Turn signals operate automatically on public roads using AI traffic splines and steering angle
- Hazard lights trigger automatically during hard braking from at least 40 km/h
- Holding the horn briefly flashes the front work lights twice
- Manual light and signal operation always takes priority over automatic functions
- Each lighting module can be individually enabled or disabled per player in the settings
Light Assistant is a gameplay script that takes over the lighting logic of your vehicles. It automatically manages beacon lights, driving lights, work lights and turn signals so you no longer have to switch them manually.
The system reacts to real driving conditions: beacon lights turn on for attached implements, loaded equipment or full crop containers, work lights follow implement positions, and turn signals plus hazard lights respond to road situations and braking behavior. All automatic actions require the engine to be running and are overridden the moment you operate a light manually.
This mod suits players who want more immersive and realistic lighting behavior without constantly toggling switches, while still keeping full manual control whenever needed. Settings can be adjusted per player, making it flexible for multiplayer sessions as well.
