Features:
- Adds four new quest types: Fortify Area, Loot Explosives, Raze Building, and Desperate Defence
- Each quest type includes six difficulty tiers
- Fortify Area quest requires building defenses in the wilderness and surviving a small horde attack
- Loot Explosives quest sends players to a POI to find explosives for the Raze Building line
- Raze Building quest involves destroying a heavily infested POI while fending off counterattacks
- Desperate Defence quest requires clearing an infested POI then surviving a large horde after a timer ends
- Compatible with Darkness Falls and Compopack
- Compatible with the author's own Perk Mod
- Optional SCore support adds extra features and a slightly different quest experience
- Quests are generally more challenging than standard vanilla missions
- Recommended to use alongside a mod that expands trader mission options
This mod expands the quest system in 7 Days to Die by introducing four brand-new mission types, each offering a distinct challenge beyond the usual trader tasks. From fortifying makeshift bases to demolishing infested structures, it adds variety and tension to the game's mission flow.
Players can expect quests like Fortify Area, which tasks you with defending a wilderness outpost; Loot Explosives, which sends you hunting for demolition supplies; Raze Building, where you destroy a dangerous, zombie-filled structure; and Desperate Defence, a high-stakes survival mission after clearing a POI. Each quest type includes six tiers of increasing difficulty.
The mod is designed to work alongside popular overhauls like Darkness Falls and content packs such as Compopack, and it pairs well with the author's own Perk Mod. Optional integration with SCore unlocks additional quest variations for those using that framework.
This is a great addition for players who enjoy trader-based content but want more demanding, combat-heavy missions than the vanilla game offers.
