Features:
- Adds unique bounty bags to 20 existing zombie types
- Includes applicable Feral, Radiated, Charged, and Infernal variants
- 5% chance for a zombie to drop its bounty bag on death
- Each bag contains loot themed to the zombie that dropped it
- Tiered reward system: Common, Rare, Epic, and Super Rare
- 5 guaranteed common loot rolls per bag
- 15% chance for a Rare upgrade and 3% chance for an Epic reward
- 0.5% chance for a special themed Super Rare jackpot
- Covers zombies like Cop, Nurse, Biker, Lumberjack, Inmate, and more
- Built for 7 Days to Die Experimental 3.0
Undead Bounties turns ordinary zombie kills into a loot hunt by giving 20 common zombie types a chance to drop their own unique bounty bag. Each bag is filled with items that match the zombie's theme, from medical gear dropped by Nurses to garage loot carried by Bikers.
The mod uses a tiered reward system so every bag feels worthwhile without making zombies an easy jackpot machine. Players get guaranteed common loot plus a chance at rarer, more valuable rewards, including a rare Super Rare jackpot tier for lucky kills. Feral, Radiated, Charged, and Infernal variants of supported zombies can drop the same themed bags, keeping tougher fights rewarding too.
This mod suits players who want more variety and purpose behind zombie kills, especially those who enjoy loot-focused survival runs. It's a light, drop-in addition that adds flavor and incentive to combat without changing core game mechanics.
