Features:
- Hide unwanted map objects such as buildings, crash barriers and fences
- Hidden objects can be restored later through an in-game dialogue menu
- Hidden status is stored in the savegame and stays until the map changes
- Placeable buildings are sold or removed instead of hidden, requiring proper authorisation
- Trees are permanently deleted rather than hidden
- Sold or deleted objects cannot be restored afterwards
- Some object types, like parked vehicles, cannot be recognised or removed
- In multiplayer, selling rights or admin status are needed to hide objects on land you don't own
- Hiding map edges is possible but can cause players to fall through the terrain
- Includes in-game translations for several languages
Map Objects Hider is a gameplay tool that lets you tidy up a map without editing it directly. Instead of being stuck with a mapper's layout choices, you can simply hide objects that get in your way, such as fences, crash barriers or buildings that clutter your farm.
Once hidden, objects stay out of sight and the change is saved with your savegame, so the map stays clean session after session, as long as the underlying map itself is not updated. Placeable buildings and trees work a bit differently: they are sold or deleted rather than hidden, and once removed cannot be brought back. In multiplayer games, hiding objects on land you don't own requires either admin rights or proper selling permissions.
This mod suits players who want more control over how their map looks and feels without touching the map files themselves, especially on maps with awkwardly placed scenery or structures.
