Features:
- Shows wear and condition for the controlled vehicle and all attached implements
- Displays name, short-term wear, and long-term condition for each item
- Color-coded status: white at full condition, orange when performance drops, red when heavily affected
- Condition directly reflects how wear lowers horsepower and working speed
- Settings XML file is created automatically after first load
- Settings apply globally across all save games
- Adjustable warning level, text color, text size, and HUD position
- Keyboard shortcuts to switch display modes and reload settings
- Multiplayer support included, though not fully tested
Implement Wear Info HUD adds a small on-screen display that keeps track of the wear and condition of the vehicle you're driving along with every implement or tool attached to it. Instead of digging through the owned vehicles list, players can see this information directly while working in the field.
The HUD shows each item's name together with its short-term wear and long-term condition values. Since condition affects horsepower and working speed once it drops low enough, the display uses color coding, white, orange, and red, to warn when performance is starting to suffer.
All the colors, warning thresholds, text size, and HUD position can be adjusted through a settings file that's generated automatically the first time a save is loaded with the mod active. These settings carry over across all saves, and simple key combinations let players switch display modes or reload settings on the fly.
This is a useful addition for players who want a clearer, faster way to monitor equipment condition without pausing to check menus, especially those running larger fleets of implements.
