Features:
- Supports multiplayer and dedicated servers
- Works with four standard tire types: MUD, STREET, OFFROAD, CRAWLERS
- Friction calculated based on tire size, width, and ground type
- Adds rolling and sideway resistance affecting pulling power
- Wheels dig into the ground based on load and ground softness
- Pulling force of plows, cultivators and sowing machines affected by ground type
- Balers and loading wagons draw power based on fill speed and material mass
- Center of gravity adjusted dynamically for improved vehicle stability
- Mud particle effects based on wheel rotation speed rather than vehicle speed
- Compatible with REA Dynamic Dirt for wet ground effects
Added Realism For Vehicles is a gameplay mod designed to make vehicle handling in the game feel more authentic. It reworks how tires interact with different ground types, bringing more depth to the way vehicles behave in the field.
The mod introduces realistic friction, rolling resistance, and wheel sinking mechanics based on tire type, size, and ground conditions. Implements like plows, balers, and loading wagons are also affected, with power draw tied to fill speed and material weight, while center of gravity adjustments improve overall vehicle stability.
It's built for players who want a more immersive and challenging driving experience, where tire choice and ground conditions genuinely matter for performance and traction.
