Features:
- Adds a volumetric afterfire (exhaust flame) effect using shaders
- Flame behavior reacts to real exhaust temperature and air-fuel mixture data
- Uses the game's standard fuel parameters for realistic combustion
- Includes an anti-lag function
- Adds a continuous flame that lingers briefly after the spark stops
- Replaces the default afterfire effect on all vehicles once enabled
- Adjustable 'Base Diameter' setting to fine-tune flame size
- Visual settings accessible from the pause menu's 'Fashion' tab
- Made by DaddelZeit
Volumetric Afterfire is a visual enhancement that replaces the standard exhaust flame effect with a more realistic, shader-driven version. Instead of relying on simple pre-set animations, the flame's shape, color, and intensity respond to actual exhaust gas temperature and the estimated air-fuel mixture calculated from the vehicle's physics.
Once activated through the mod manager and enabled in the settings menu, the effect applies globally to all vehicles, replacing their default afterfire visuals. It also introduces an anti-lag style flame behavior and a lingering flame that continues briefly after ignition stops, adding more realism to backfires and exhaust pops.
Because exhaust pipe geometry in 3D models is purely visual and not tied to the game's physics engine, flame size may need manual adjustment through the 'Base Diameter' option to look correct on different vehicles. Some vehicles with misconfigured exhaust points may not display the effect perfectly, which can affect both stock and custom vehicles.
This mod is ideal for players who want more dynamic, physically influenced exhaust effects and enjoy fine-tuning visual details for a more immersive driving experience.
