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Fluid-Simulated Afterfire – Realistic Exhaust Flame Effects V2.1

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14.4 MB file size
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Creator: raellka

File verified — safe
All 75 security engines found this file clean.
Last checked: 2026-11-04
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Features:

  • For BeamNG.drive 0.40.x
  • Real-time GPU fluid simulation of afterfire flames
  • Flame color and size vary with pop strength, from bluish to yellow-orange
  • Flames sweep back at speed and respond to wind
  • Flames spread along the ground surface
  • Dual exhaust outlets fire independently based on pipe setup
  • Dynamic lighting illuminates the road and car at night
  • Uses the game's own engine values so each vehicle reacts differently
  • In-game settings for quality, intensity, size, lifetime, frequency, traffic and colors
  • Requires the DirectX 12 renderer; falls back to default afterfire otherwise
  • Made by raellka

Fluid-Simulated Afterfire is a beta effects mod that replaces the stock afterfire sprites in BeamNG.drive with a GPU-based fluid simulation of hot exhaust gas. Instead of static sprite pops, every flame gets its own shape, color and motion, based on research into combustion and hot exhaust jets, and tuned against footage of real cars.

In practice this means weak pops look small and bluish while strong ones burn bright yellow and orange, with flames swept back at speed, pushed by wind, and spreading along the ground. Dual exhaust setups fire independently, and flames cast dynamic light on the road and the car at night. Because the simulation reads the game's own engine values, every vehicle produces a slightly different afterfire behavior.

A dedicated settings menu lets players adjust quality (from Low up to a reference Ultra level), flame intensity, size, lifetime, pop frequency, traffic flame visibility, and even custom flame and gas colors.

This mod suits players who want more realistic, physically simulated exhaust flames instead of simple sprite effects, provided they run the DirectX 12 renderer, since other renderers fall back to the game's default afterfire.

✅ Description reviewed by the CrashMods Team

Changelog

V2.1 — First release.
Frequently asked questions6 questions

Fluid-Simulated Afterfire – which game and version is it for?

This mod was made for BeamNG.drive (game version: 0.40.x). The mod's own version: V2.1. After a major game update, older mods may stop working — check the version before installing.

Fluid-Simulated Afterfire – how do I install it?

Copy the downloaded .zip file (without extracting it) to the Documents/BeamNG.drive/<version>/mods folder, then enable it in the in-game Mod Manager.

Detailed guide

Is the download safe?

We checked the file with VirusTotal: none of the 75 antivirus engines flagged it. The full report opens from the "Verified" badge on the mod's page.

How big is the download?

The mod's file size is about 14.4 MB.

Fluid-Simulated Afterfire – who made it?

The mod's original creator: raellka.

Is the mod free?

Yes, downloading from CrashMods is free; registration is not required.

Download Get the latest version of this mod and enjoy!

Latest Mod version: V2.1 BeamNG.drive 0.40.x 5 hours ago 14.4 MB
Fluid-Simulated Afterfire – Realistic Exhaust Flame Effects V2.1 14.4 MB BeamNG.drive Download File

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