Features:
- Global script mod that enables other mods with Interactive Control support
- Click icons appear when IC is switched on or when you are nearby
- Key binding events as an alternative to clicking
- Each control works as a switch or forces a state
- Usable from inside and outside the vehicle
- Plays animations: open/close windows, fold/unfold warning signs
- Calls functions: start/stop motor, turn tool on/off, lift/lower attacher joints
- Object changes: translation, rotation and visibility
- Compatible with ManureSystem and Additional Game Settings
- Settings in the game menu, translated into French, Portuguese, Italian, Russian, Polish and Czech
- Script mod, 0.25 MB
- Made by Vertex Dezign
Interactive Control is a global script for Farming Simulator 22 that turns your vehicles into something you can actually touch. Once it is active, every vehicle mod prepared for IC exposes its parts — windows, warning signs, the motor, attacher joints — as interactive elements, and you decide how to use them: click the icons that appear when IC is switched on or when you walk up to the machine, or assign key bindings for the same actions.
Each control can act as a simple switch or force a specific state, and everything works from inside the cab as well as from the outside. The script can play animations such as opening and closing windows or folding and unfolding warning signs, call functions like starting or stopping the motor, turning a tool on or off and lifting or lowering attacher joints, and apply object changes to translation, rotation and visibility.
It supports ManureSystem and the Additional Game Settings mod, adds its own options to the game menu, and has been translated into French, Portuguese, Italian, Russian, Polish and Czech. At 0.25 MB it is a tiny download that unlocks a lot of detail in IC-ready vehicles.
