The Squad modding team published the first part of its latest community roundup, known as The Wrench, on 10 November 2026. Because of the volume of submissions, the update was split into three parts, with part one covering main game mods and Fireteam Missions. Parts two and three, covering SDK art, cinematics and more mods, are set to follow in the coming weeks.
Esports tools and a dedicated training map
One of the bigger entries is Squad Esports, a caster and admin camera mod built by Rycave for the Squad Esports Team, based on earlier work by OzzyQQ. It adds a broadcast-style UI with a killfeed, map teleportation, vehicle health readouts, HAB and rally range visualisation, team statistics and custom team branding. The mod also writes scoreboard data to server files automatically and ties into SquadEsports.com, a companion site with league tables, player profiles and match history for organised play.
For solo practice, modder АМ НЯМ released The Best Aim Map, a training ground with static and moving bot targets, configurable health and speed, a suppression effect to simulate incoming fire, bullet-cam playback, tracers and a headshot-only mode. Every weapon in the game is unlocked for use on the map.
New factions, missions and destructible terrain
The Bundeswehr Mod team shared progress on its Fulda Gap project, including an H145M light helicopter family, more NH90 variants, a work-in-progress Puma IFV and a finished M113 Panzermörser with a 120mm Tampella mortar and a new detailed interior. The team said its next blog post, due in autumn 2026, would cover a fresh round of open playtests planned for the final quarter of the year.
Platoon Operations added Halloween-themed missions to its Fireteam Mission Pack. Separately, developer Leviafan previewed Last Call, a new game mode built around small squads rather than large 50-player teams, where the objective is planning and timing rather than kills. As Leviafan put it, the mode is about coming up with “the best plan, choosing the best route, and being the fastest, or the most cunning.”
Kombikorm’s World Destruction mod went into beta on 18 October 2026. It lets explosions and vehicles knock down trees, flatten bushes and damage fences, with tree toughness tied to trunk size and damage scaling with munition type and distance. The destruction state syncs across the server, though falling trees don’t yet hurt soldiers or vehicles, and a few maps still have indestructible trees.
Finally, the Southeast Asian Rebels faction mod from Rookheim is still in slow but steady development. The latest work focuses on new weapon animations, including the U100 Mk. 3 light machine gun and FN FNC rifle, with help from collaborators handling 2D icon art and hard-surface modelling.
What it means for players running mods
Most of these are standalone additions rather than overhauls, so they shouldn’t conflict with your existing Squad setup, but server admins running Squad Esports or World Destruction should check mod compatibility after any game patch before pushing changes to a live server. If you’re into faction mods like the Bundeswehr project or Southeast Asian Rebels, keep an eye on their Discords since both are still active works in progress with assets changing between updates.
Source: Steam · Image: Steam
