Features:
- Standardizes area-of-effect radius for Untamed and Practical Art spells to 10 normally and 20 when charged
- Moves the Solarity spell from Practical Art to Untamed Art
- Fixes Solarity's charged outcome, which previously failed to trigger
- Panacea now also cures ailments in addition to its original effects
- Adds a new Practical Art spell called Prosperity that boosts luck for nearby sims
- Prosperity's charged version has a larger radius and grants even more luck, while failure sharply lowers the caster's luck
- Fixes the Knock Down spell so it properly knocks down sims instead of shocking them
- Removes the Banish spell entirely
- Keeps the original Sage unlock system unchanged, requiring rank 5 and the relevant school perk
- Requires the XML Injector and Spellbook Injector v2 to function
Secret Sage Spells: Rebooted is a gameplay tweak for The Sims 4 that reworks an existing Realm of Magic spell set, rebalancing effects and fixing long-standing bugs.
It standardizes inconsistent area-of-effect ranges across Untamed and Practical Art spells, repositions Solarity for better thematic fit, and repairs broken charged outcomes like Solarity's sunlight burn. Panacea now cures ailments, and a brand-new spell called Prosperity has been added to boost luck for nearby sims. The Knock Down spell has also been corrected so it behaves as originally intended.
This is ideal for players who enjoyed the original Sage spell expansion but wanted more consistent mechanics, extra polish, and a bit of new spellcasting variety without adding entirely new systems.
