Features:
- Bunker and fermenter alone already form a working plant
- 3 bunkers, the largest holding 80000 L silage, 35000 L manure and 25000 L beet pulp
- 4 fermenters from 100000 L to 400000 L input (165000 $ to 295000 $)
- 3 secondary fermenters plus a liquid digester that needs no upstream fermenter
- Liquid manure storage and digestate storage with 2000000 L each
- Small and medium generators turn raw methane into electricity at 80% efficiency
- Large Stateron generator and methane sale module purify methane at 60% efficiency
- Electricity and methane distributors supply other productions, methane refueling included
- Closed system that stays unaffected by other productions
- Two decorative methane flares (2500 $ and 4500 $)
- Available on PC/Mac and consoles
- Made by Kastor [D-S-Agrarservice]
PlanET Modular BGA lets you build the PlanET biogas plant in Farming Simulator 25 exactly where and how it suits your farm. Because the plant is split into modules, it can stay compact for a small farm or grow into a large industrial installation that converts all types of biomass into electricity, methane and digestate.
Every plant needs a bunker that takes in biomass and a fermenter that processes it into raw methane, and these two modules are already enough to run it. The bunker passes its content to the fermenter once an hour when set to discharge, and the production menu gives full control over where raw methane and fermentation residues go. A liquid digester handles large amounts of slurry without an upstream fermenter, secondary fermenters get extra value out of the substrate, and a central digestate store collects residues for further processing or for fertilizing fields.
To sell the output, the small and medium generators burn raw methane at 80% efficiency to produce electricity, while the large Stateron generator and the methane sale module purify it into methane at 60%. Electricity and methane distributors pass the output on to other production chains, and refueling is possible at the methane distributor. Because the plant works as a closed system, other productions do not interfere with it.
Placement works best in free build mode, and the limit of 60 total productions should be kept in mind when planning a large setup. Testing the plant on a fresh savegame before adding it to an existing farm is recommended.
