Features:
- For BeamNG.drive 0.40.x
- Attach balloons to any node on player, parked, or traffic vehicles
- Lift force adjustable from 0 to 5000 kg
- Wire length adjustable from 0.5 to 50 m
- No limit on balloons per vehicle or node
- Balloons interact with each other, the ground, and wind
- Balloons trail behind the vehicle due to air resistance while driving
- Nine balloon colors that cycle automatically
- Realism slider changes balloon size from compact to realistic helium scale
- Reset key reinflates and repositions balloons above their nodes
- Includes a UI app with placement mode, sliders, and tension monitoring
- Made by physicsfreak
Node Balloons is a physics tool for BeamNG.drive that lets players attach floating balloons to any node on a vehicle. Once tied, true physics simulation takes over, letting cars drift, tilt, or lift entirely off the ground depending on how much lift is applied.
The mod adds adjustable lift and wire length settings, multiple balloon colors, and a realism slider that scales balloon size from compact to true helium proportions. Balloons respond to wind, push against each other, and trail behind moving vehicles due to air resistance, adding a dynamic and often chaotic visual effect.
A dedicated UI app lets users manage balloon placement, lift force, and wire length, along with a live list of active balloons and their tension. Keybindings make it easy to toggle placement mode, adjust lift with the scroll wheel, and reset balloons instantly.
This mod is ideal for players who enjoy sandbox experimentation, odd physics interactions, or just want to see their vehicles float away in dramatic, ragdoll-like fashion.
