Features:
- Vast empty map set between the borders of France and Spain
- Survival-style start on land untouched for years
- Build your farm from placeable buildings, sell points and décor
- Grow from a basic farm into a dairy, wool or logging empire
- No neighbours and no field-work contracts
- One road in and one road out, no goods transport needed
- Options to remove all trees and rocks from the map
- Placeable gold, lime and methane productions plus flower nursery and mushroom greenhouses
- Placeable sawmill produces up to 6 pallets of boards per day
- Paintable US and Alpine meadows, ground sticks, stones and 5 ground textures
- Sell point for root crops and the ability to sell DLC production produce
- Made by ALiEN JiM
No Man’s Land is a vast, empty map for Farming Simulator 22 set between the borders of France and Spain, where the land has gone untouched for years. It is a survival-style challenge: you start with nothing but wilderness and decide whether it becomes a basic farm or a thriving dairy, wool or logging empire.
There are no neighbours to slow you down and no contracts for field work. With only one road in and one road out, there is no need to haul goods across the map — you build your livelihood on the spot with placeable buildings, sell points and décor. If the wilderness is too much, options let you remove all trees and rocks from the map.
The map has grown over time: placeable gold, lime and methane productions, a flower nursery and a mushroom greenhouse, two trailers for transporting methane, a sawmill that produces up to 6 pallets of boards per day, openable vehicle shop doors and a placeable sell point for root crops. Paintable US and Alpine meadows, ground sticks, stones, five ground textures and a plow-state painting texture let you shape the land yourself, and DLC production produce can be sold too.
