Audi S3 / RS3 for BeamNG.drive
The S3 and RS3 are Audi’s hot-hatch and compact-sedan firecrackers—the RS3 famously carrying a turbo five-cylinder—and this mod brings both as configurations layered onto the Vivace platform. To find them, open the Vivace vehicle menu and scroll the configuration list, where the S3 and RS3 builds live alongside 21 total configurations and 7 different engines.
Driving feel
With 7 engine options, the spread of behavior is wide: lower-output setups are happy cruising, while the stronger RS3-style versions get genuinely quick and want respect under braking. On city roads, highways, mountain routes, and track-style maps, the acceleration, braking, and stability change clearly between configs. The faster builds can get away from you with sudden steering or late braking, so smooth, early inputs are the way to keep them planted.
What’s included
You get realistic-style tuning, 6 new wheel sets, interior color options, and realistic dimensions on a detailed model that holds up in screenshots and garage scenes. The cabin has animated interior parts, dynamic mirror support for cleaner camera work, and an openable-door system adapted to match BeamNG’s vanilla vehicles, so it feels properly integrated. On the audio side there are edited engine sounds, extra custom sounds, and DSG popping on gear changes that really sell the cockpit driving. A modified JBeam handles simple crash testing—front and side impacts, braking mistakes—varying by speed, angle, and config, and the headlights have been improved for night and tunnel runs.
Installing is simple: drop the .zip straight into your BeamNG.drive mods folder — don’t unzip it — and it appears in the in-game selector. New to mods? Our BeamNG.drive installation guide walks through every step.
🔧 Our Test Notes
Hands-on notes from the CrashMods team
Because these S3 and RS3 builds live inside the Vivace's own configuration menu, our first impression was how little seam there is between this and stock content: the doors open the way vanilla ones do, the mirrors update dynamically for camera work, and the animated cabin never feels bolted on. Cycling through the seven engines is where it stops feeling like base-game material—the calmer setups cruise happily, while the stronger RS3-style builds pull hard enough that the car's character changes completely between city streets, mountain routes, and track maps. The DSG pops on shifts, and the edited engine audio did a lot for us from the cockpit, and the reworked headlights made tunnel runs noticeably better. One piece of advice from our sessions: the fast configs punish sudden steering and late braking, so feed your inputs in early and smoothly. Crash behavior from the modified JBeam varied believably with speed and angle in our front and side hits. Tested on BeamNG 0.38.
